More on iPhone software development

January 12, 2007

More on third party iPhone development, from The New York Times:

“We define everything that is on the phone,” [Jobs] said. “You don’t want your phone to be like a PC. The last thing you want is to have loaded three apps on your phone and then you go to make a call and it doesn’t work anymore. These are more like iPods than they are like computers.” The iPhone model, he insisted, would not look like the rest of the wireless industry. “These are devices that need to work, and you can’t do that if you load any software on them,” he said. “That doesn’t mean there’s not going to be software to buy that you can load on them coming from us. It doesn’t mean we have to write it all, but it means it has to be more of a controlled environment.”

Going by the last paragraph, it’s a pretty wide-open answer; you might be able to buy additional applications from Apple, that may or may not have actually been developed by Apple? In any case, it’s not looking good for the “indie” OSX developer. Disappointing; since as I said before, I would really like to try writing handheld software using Cocoa.

Marc Charbonneau is a mobile software engineer in Portland, OR. Want to reply to this article? Get in touch on Twitter @mbcharbonneau.